Time goes by easier when you're having fun. A little game for passing the time.
One person has an idea in mind. Can you figure it out in 20 questions?
This game is great mental practice of open-mindedness, imagination, and critical thinking.
Perfect for small groups. No materials needed.
Number of players needed: 2 - 7-ish
Time required: However long you want
How To Play
- One person is the Answerer. All others are Askers.
The Answerer declares they are thinking of a thing from one of the possible categories. (list below)
I am thinking of a non-living thing.
The Askers ask the Answerer a yes-or-no question.
This can be a question about the thing, "Is it larger than a microwave?" . It can be an outright guess at the thing, "Is it a microwave?".
- The Answerer replies truthfully yes or no.
- The Answerer increments the question count.
- Steps 3 - 5 repeat until the Asker guesses correctly or the question count is 20.
If the question count is 20, the Asker gets one final chance to guess the thing.
Is it a microwave?
When the question count is 6, 12, and 18, the Answerer gives a hint of their choosing. It must be a fact about the thing.
This thing can be purchased at Walmart.
Rules for the Answerer
- The thing should not change mid-game.
- The Answerer is tasked with the question count, the number of questions that have been asked.
- All questions that count must come from the Askers of the game.
- It does not matter which Asker asks, it's the question that you answer that counts.
- Hints given after questions 6, 12, and 18 can be as helpful as you want.
Rules for the Askers
- Work together to figure out what the Answerer's thing is.
- Depending on the other goings-on of the day, take as long or little as you like deliberating before asking a question.
- Askers do not have to be in agreement on what questions are received and answered.
- Question 21 must be in the form of a guess at the identity of the thing.
Is it a lollipop?
glasses, soap, fingernails (most frequent category)
octopus, daisy (easiest category)
George Washington, Mickey Mouse, Paul Bunyan, a shared associate (any personification, get creative)
the speed of light, honor, magic (best for seasoned players)